Sunday, October 9, 2016

#5: Web 2.0

#1: Web 2.0 is a more sophisticated version of Web 1.0. Web 2.0 includes more social networking sites such as Twitter, YouTube, and blogs. I believe that Web 2.0 tools are more useful in the classroom because they are more user friendly, and more people are familiar with them. I think they are very useful because they actually make the students want to learn the lesson, and become more active during the class time because these kinds of tools are more interactive than they use to be. These kinds of tools just engage the students in the concepts the teacher is trying to teach, and I believe that this helps the teacher professional development tremendously.

#2: https://www.scribd.com/
Scribd is a very unique website that I never knew about until right now. I would use this website/ tool in my classroom when I'm teaching. I think it is a very useful tool to have in the classroom because it gives the students and teachers access to all different kinds of books. It also gives the option of listening to the audio books, which could be very helpful if the students couldn't make it to class that day, or any other reason too. The only thing I would complain about is how it isn't free, but I completely understand that people have to make money somehow, and they know teachers are going to want to use this kind of tool in their classroom.

#3: In chapter 12, it talks about many emerging technologies that could help education in the future. In my opinion, I believe the best one is gamification. Gamification is described as adding different kinds of game elements to a variety of concepts to increase the students' motivation and interactivity. I believe the students' imagination and creativity is one of the biggest things that is lost in the classroom, and if one of these tools could bring that back, it would be the best thing to happen to the educational field. In today's world and even more in the future, technology and electronics are going to be taking over the classroom. If the lessons and concepts could be turned into a more fun, educational gaming style instead of just a lecture, it could change the ways students learn forever.

4 comments:

  1. Sloan, great job!! I agree with you about gamification, it is extremely effective!

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  2. I have heard of Scribd but I never knew what this website entailed. Great description of the website!

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  3. I talked about using scribd in my classroom too! I agree with your statement about scribd not being free.

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  4. I have never used scribid but i can now see how it would be very helpful in the learning environment.

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